Alex Hernandez

Currently looking for any environment design, level design, or character concept roles!

Norway

Last Extraction

A short split-screen dual narrative about a peculiar mining town.

Role: Environmental Designer

Foggy Forest

A sprawling fog blankets a forest as you attempt to escape it and its inhabitants.

Roles: Writer, Programmer

Norway

Blue Lagoon

A brief glimpse into the nightlife that UC Santa Cruz students grow accustomed to, specifically with the titular Blue Lagoon bar.

Roles: Programmer, Designer, Animator

Me

About Me

Hi, I'm Alex! I'm a game environment and character concept artist from the Central Valley of California, but currently based in the Santa Cruz area pursuing a BA in Art and Design: Games and Playable Media from the University of California: Santa Cruz. I've been obsessed with anything horror since I can remember. I draw a lot of inspiration from the atmosphere and world building of games such as Silent Hill and Bioshock, as well as from the folklore I would hear growing up stemming from my Mexican heritage. I'm currently working on my senior project, Amusia, as an environment and enemy design artist!


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